Understanding AVR Levels

Not every planning application requires the same degree of visual detail in a Verified View. Some projects simply require a precise confirmation of where a proposed envelope will sit within the urban grain, while others must illustrate fine architectural detailing, material reflectivity, and contextual integration.

The Accurate Visual Representation (AVR) framework provides a recognised, standardised classification system for defining these varying levels of visual detail. Ranging from basic outline profiles to photorealistic renders, each AVR level serves a specific function within Landscape and Visual Impact Assessments (LVIAs), Townscape and Visual Impact Assessments (TVIAs), and local authority planning determinations.

This guide outlines the technical specifications of AVR0, AVR1, AVR2, and AVR3, clarifying their application under UK planning policy.

1 | What Are AVR Levels?

A common point of confusion when commissioning verified visualisations for planning applications is selecting the appropriate AVR level.

The numerical tags - AVR0, AVR1, AVR2, and AVR3 - are frequently mistaken for a hierarchy of accuracy. They do not denote quality or precision. Every Accurate Visual Representation is generated using an identical technical methodology. Ground control survey points, full-frame digital photography, EXIF data analysis, and camera matching remain strictly identical across all categories.

The distinction lies entirely in the level of architectural geometry and surface rendering displayed. The framework operates as an additive layering system: each level incorporates the spatial coordinates of the former while introducing incremental design information.

2 | A Common Misunderstanding in Planning Submissions

It is a misconception among project teams that an AVR1 photomontage is inherently less accurate than an AVR3 render.

Both visualisations place the development in the exact same spatial location within the baseline frame. Both rely on the same surveyed camera node coordinates, calibrated lens parameters, and georeferenced BIM/CAD models. An AVR1 wireline outline maps the exact perimeter of the model; an AVR3 image renders the physical materials onto that same verified geometry.

3 | AVR0 - Location and Maximum Extent

AVR0 represents the most basic classification within the framework, functioning as a spatial verification tool rather than an architectural representation.

Typically presented as a 2D or 3D wireline overlay, an AVR0 defines:

  • The maximum building envelope and boundary parameters.

  • Overall Ordnance Datum (AOD) heights.

  • Theoretical spatial extent relative to surrounding context.

AVR0 visualisations omit façade details, fenestration, and surface treatments. They are primarily deployed during feasibility studies, pre-application scoping, and Protected Vista assessments to evaluate skyline intrusion before detailed design freeze.

4 | AVR1 - Visibility and Massing

AVR1 builds upon the baseline position of AVR0 by establishing line-of-sight occlusion and contextual visibility.

In an AVR1 photomontage, the proposed building is presented as a solid massing model. Existing background and foreground elements - such as adjacent structures, street furniture, and mature tree canopies - accurately mask the proposed geometry where obstruction occurs.

This level focuses on:

  • Quantitative visual exposure.

  • Scale, massing, and volumetric fit.

  • Silhouette impact on designated townscape views or heritage settings.

By omitting surface textures, an AVR1 maintains focus strictly on townscape massing and visual screening. It is widely used in TVIAs for testing tall building proposals against viewing corridors.

5 | AVR2 - Architectural Form

AVR2 introduces three-dimensional architectural geometry without material texturing.

Rendered using neutral, untextured shading (often white or mid-grey), an AVR2 illustrates:

  • Structural articulation and roof profiles.

  • Recessed façades, balconies, and fenestration patterns.

  • Primary shadow casting and form depth.

AVR2 bridges the gap between analytical massing studies and photorealistic photomontages. It is suitable for applications where the volumetric form and fenestration pattern are fixed, but final exterior material palettes remain subject to planning conditions.

6 | AVR3 - Fully Rendered Representation

AVR3 is the most comprehensive classification in the framework, combining verified positional geometry with realistic material rendering.

AVR3 photomontages incorporate:

  • Detailed material mapping (e.g., masonry, cladding panels, structural glazing).

  • Surface textures, opacity, and glass reflectivity.

  • Environmental lighting and sun angles matching the EXIF metadata of the baseline photo.

  • Proposed hard and soft landscape mitigation.

The resulting image offers an objective representation of how the built scheme will appear in its baseline context, making AVR3 crucial for applications in Conservation Areas, listed building settings, and sensitive townscapes.

7 | Comparative Matrix of AVR Levels

The table below illustrates the structural progression across the four AVR classifications:


AVR Level

Visual Information Added

Technical Assessment Focus

AVR0

2D/3D wireline or outline boundary

Boundary location and maximum vertical extent

AVR1

Solid massing with foreground/background occlusion

Scale, visual screening, and massing impact

AVR2

Neutral shaded model with architectural articulation

Structural form, depth, and shadow casting

AVR3

Photorealistic textures, reflectivity, and lighting match

Material fidelity and overall contextual appearance

Read next: How Verified Views Are Produced.

8 | Why Different AVR Levels Are Used in Planning

Requiring AVR3 photorealism for every viewpoint in a TVIA is often unnecessary and can increase submission complexity without adding technical value.

For instance, when assessing whether a proposed parapet breaks a distant protected horizon, an AVR1 massing or AVR0 wireline provides a clearer, unobscured answer than an AVR3 render. Conversely, when determining whether a proposed façade harmonises with a Grade I listed streetscape, an AVR3 rendered image is essential to evaluate materiality and reflection.

The AVR framework allows design teams and LPAs to tailor the technical presentation to the specific planning question raised by each viewpoint.

9 | Determining the Required AVR Level for an Application

The appropriate AVR classification depends on several key factors:

  • The statutory designation of the site and surrounding visual receptors.

  • Local Planning Authority validation requirements and SPG guidance (e.g., the London View Management Framework).

  • Recommendations from landscape, TVIA, or heritage consultants.

  • Pre-application feedback from planning officers.

Many major planning applications feature a combination of AVR levels - using AVR1 for long-range strategic vistas and AVR3 for close-range streetscape views.

Read next: How Verified Viewpoints Are Chosen.

Key Takeaways

  • Detail vs Accuracy: AVR levels classify the amount of visual detail depicted, not the mathematical accuracy of the image.

  • Consistent Methodological Baseline: Every AVR level relies on identical field survey control, camera orientation matching, and 3D geometric positioning.

  • Analytical Progression: Lower levels (AVR0 and AVR1) isolate spatial extent, massing, and line-of-sight occlusion. Higher levels (AVR2 and AVR3) communicate three-dimensional articulation, surface materials, and environmental lighting.

  • Varied Application: A single TVIA or EIA submission may utilise multiple AVR levels across agreed viewpoints depending on specific planning considerations.

Frequently Asked Questions

Does an AVR3 image supersede an AVR1 visualisation?

No. While AVR3 includes surface finishes, AVR1 remains the preferred standard when the planning objective is strictly to assess massing, visual occlusion, or skyline penetration without the distraction of surface finishes.

Is an AVR3 photomontage more accurate than an AVR1 wireline?

No. Both are built upon identical topographic survey data, camera coordinates, and calibrated lens alignments. The difference lies solely in the graphic detail of the 3D model overlay, not its positional accuracy.

Can a single planning application incorporate multiple AVR levels?

Yes. It is standard practice in TVIAs and LVIAs to mix AVR levels across viewpoints depending on the specific landscape or urban design issue being evaluated from each agreed location.

What technical guidance governs AVR standards in the UK?

AVR production is primarily defined by the Landscape Institute’s Technical Guidance Note (TGN 06/19) and Appendix C of the London View Management Framework (LVMF) SPG.

About Eye-kon

Choosing between different AVR levels doesn't have to be complicated - that's where Eye-kon comes in. We help you figure out the exact level of Verified View your planning application needs, whether that's a lightweight AVR0 wireline to check massing or a fully rendered AVR3 image showing true materials and textures.
Our friendly team handles all the technical steps behind the scenes, delivering clear, audit-ready AVRs that satisfy planning officers and help move your scheme forward without a hitch.